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In-flight Entertainment and Connectivity Market Size is projected to reach USD 12.12 Billion by 2030, growing at a CAGR of 9.29%: Straits Research

The global in-flight entertainment and connectivity market was valued at USD 5.45 billion in 2021. It is projected to reach USD 12.12 billion by 2030, growing at a CAGR of 9.29% during the forecast period (2022–2030). North America dominated the global in-flight entertainment and connectivity industry during the forecast period.

| Source: Straits Research


New York, United States, Sept. 27, 2022 (GLOBE NEWSWIRE) — One of the key factors propelling industry expansion is the evolving passenger demand for constant connectivity aboard. Additionally, the rise in nonstop long-distance flights across the globe is anticipated to create significant growth opportunities in the ensuing years. The In-flight Entertainment and Connectivity (IFEC) market is on the verge of entering the mainstream and becoming an expected service on international flights instead of an optional supplementary service. This trend is expected to boost market rivalry and the number of collaborations and partnerships, as satellite connectivity providers and airlines collaborate to offer flawless IFEC services onboard.

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Technological Advancements and Development of Connectivity Technologies Drives the Global Market

The industry for in-flight entertainment and connectivity is growing due to the technological advancements in wireless connectivity, which have made it possible for airline passengers to use their own electronic devices. One of the primary factors propelling market expansion is customer demand for bug-free connectivity onboard. The aviation industry is undergoing a tremendous technological shift, necessitating that market participants adapt current products and services. Moreover, innovations in seat design, connectivity, and real-time data favorably impact the in-flight entertainment and connectivity market. The key competitors focus on enhancing the wide variety of delivery options to enhance demand.

Major in-flight connectivity service providers have been compelled to create better solutions due to ongoing networking and connection technology innovation investments to maintain a competitive edge and stay ahead of the competition. Market leaders plan to offer new connectivity technologies and advanced portals to increase bandwidth capacity and speed and provide smart connectivity to passengers’ electronic devices like smartphones, laptops, and tablets.

Unrealized Market Potential in Developing Regions Creates Tremendous Opportunities

Emerging markets are anticipated to open up new growth opportunities for established businesses in developing nations like LAMEA and Asia-Pacific. Market players in the in-flight entertainment and connectivity market, such as Viasat Inc., Intelsat, Honeywell International Inc., and others, are anticipated to contribute to the expansion of the industry.

Report Scope

Report Metric Details
Market Size USD 12.12 Billion by 2030
CAGR 9.29% (2020-2030)
Historical Data 2019-2020
Base Year 2021
Forecast Period 2022-2030
Forecast Units Value (USD Billion)
Report Coverage Revenue Forecast, Competitive Landscape, Growth Factors, and Trends
Segments Covered Component Type, Aircraft Type, Offering Type, Regions
Geographies Covered North America, Europe, Asia-Pacific, LAME and Rest of the World
Key Companies Profiled/Vendors BAE Systems, Cobham plc., Collins Aerospace, Eutelsat Communications, Global Eagle Entertainment Inc., Gogo LLC, Honeywell International Inc., Inmarsat plc., Iridium Communications Inc
Key Market Opportunities Untapped Market Potential in Developing Regions
Key Market Drivers Technological Advancements

Development of Connectivity Technologies

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Regional Analysis

North America dominated the global in-flight entertainment and connectivity industry during the forecast period. Regional airlines in affluent nations are anticipated to boost their utilization of such technologies, sustaining the regional business expansion. Some of the region’s most well-known airlines, such as United Airlines, Inc. and Delta Air Lines, Inc., always attempt to provide passengers with compensating material via Wi-Fi or medication.

Key Highlights

  • The global in-flight entertainment and connectivity market size was valued at USD 5.45 billion in 2021. It is projected to reach USD 12.12 billion by 2030, growing at a CAGR of 9.29% during the forecast period (2022–2030).
  • Based on component type, the market has been segmented into hardware, connection, and content. The hardware section generated the most considerable revenue during the forecast period
  • Based on aircraft type, the market is divided into three primary categories: narrow-body aircraft (NBA), enormous aircraft (VLA), and wide-body aircraft (WBA). The NBA section is anticipated to expand fastest and create the most revenue over the projection period
  • Based on offering type, the market is divided into in-flight entertainment (IFE), in-flight connectivity, and in-flight safety and security (IFC). The IFE component holds the largest market share, and this trend is anticipated to continue throughout the forecast period.
  • North America dominated the global in-flight entertainment and connectivity industry during the forecast period.

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The global In-flight Entertainment and Connectivity market’s major key players are

  • BAE Systems, Cobham plc.
  • Collins Aerospace
  • Eutelsat Communications
  • Global Eagle Entertainment Inc.
  • Gogo LLC
  • Honeywell International Inc
  • Inmarsat plc
  • Iridium Communications Inc
  • Panasonic Corporation
  • Safran (Zodiac Aerospace SA)
  • SITAONAIR
  • Thales SA, and ViaSat Inc.

Global In-flight Entertainment and Connectivity Market: Segmentation

By Component Type

  • Hardware
  • Connectivity
  • Content

By Aircraft Type

  • Narrow-Body Aircraft (NBA)
  • Wide-Body Aircraft (WBA)
  • Very Large Aircraft (VLA)

By Offering Type

  • In-flight Entertainment (IFE)
  • In-flight Connectivity (IFC)

By Regions

  • North America
  • Europe
  • Asia-Pacific
  • LAMEA

TABLE OF CONTENT

  1. Introduction
    1. Market Definition
    2. Market Scope
  2. Research Methodology
    1. Primary Research
    2. Research Methodology
    3. Assumptions & Exclusions
    4. Secondary Data Sources
  3. Market Overview
    1. Report Segmentation & Scope
    2. Value Chain Analysis: In-flight Entertainment and Connectivity Market
    3. Key Market Trends
      1. Drivers
      2. Restraints
      3. Opportunities
    4. Porter’s Five Forces Analysis
      1. Bargaining Power of Suppliers
      2. Bargaining Power of Buyers
      3. Threat of Substitution
      4. Threat of New Entrants
      5. Competitive Rivalry
    5. Market Share Analysis
  4. Offering Type Overview
    1. Introduction
      1. Market Size & Forecast
    2. IFE
      1. Market Size & Forecast
    3. IFC
      1. Market Size & Forecast
  5. Component Overview
    1. Introduction
      1. Market Size & Forecast
    2. Hardware
      1. Market Size & Forecast
    3. Connectivity
      1. Market Size & Forecast
  6. Regional Overview
    1. Introduction
      1. Market Size & Forecast
    2. America
      1. North America
      2. U.S.
        1. By Offering Type
        2. By Component
      3. Canada
        1. By Offering Type
        2. By Component
      4. Mexico
        1. By Offering Type
        2. By Component
      5. Latin America
        1. By Offering Type
        2. By Component
    3. Europe
      1. Market Size & Forecast
      2. Germany
        1. By Offering Type
        2. By Component
      3. France
        1. By Offering Type
        2. By Component
      4. U.K.
        1. By Offering Type
        2. By Component
      5. Italy
        1. By Offering Type
        2. By Component
      6. Spain
        1. By Offering Type
        2. By Component
      7. Rest of Europe
        1. By Offering Type
        2. By Component
    4. Asia Pacific
      1. Market Size & Forecast
      2. Japan
        1. By Offering Type
        2. By Component
      3. China
        1. By Offering Type
        2. By Component
      4. Australia
        1. By Offering Type
        2. By Component
      5. India
        1. By Offering Type
        2. By Component
      6. South Korea
        1. By Offering Type
        2. By Component
      7. Rest of Asia-Pacific
        1. By Offering Type
        2. By Component
    5. Middle East & Africa
      1. Market Size & Forecast
      2. Saudi Arabia
        1. By Offering Type
        2. By Component
      3. South Africa
        1. By Offering Type
        2. By Component
      4. Kuwait
        1. By Offering Type
        2. By Component
      5. Rest of Middle East & Africa
        1. By Offering Type
        2. By Component
  7. Company Profile
    1. BAE Systems
      1. Company Overview
      2. Financial Performance
      3. Recent Developments
      4. Product Portfolio
    2. Cobham plc
      1. Company Overview
      2. Financial Performance
      3. Recent Developments
      4. Product Portfolio
    3. Collins Aerospace
      1. Company Overview
      2. Financial Performance
      3. Recent Developments
      4. Product Portfolio
  8. Conclusion & Recommendation
  9. Acronyms & Abbreviations

Table of Content and Figure @ https://straitsresearch.com/report/in-flight-entertainment-and-connectivity-market/toc

Market News

  • June 2022, Seeker technology for low-observable persistent missiles.
  • June 2022, Collins Aerospace’s Hypergamut Lighting System reduces jetlag and intelligently syncs with real-time flight data to optimize performance.
  • June 2022, Collins Aerospace and NIAR develop a concept for passengers traveling on aircraft with power wheelchairs.
  • May 2022, Eutelsat-Telenor Maritime critical connectivity maritime deal confirming the central role of Eutelsat ADVANCE service in the cruise segment.

News Media

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